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Fixed
Votes
0
Found in
5.0.2f1
Issue ID
702240
Regression
No
[SpriteRenderer] Adding multiple materials to the Sprite Renderer spams "materialIndex == 0" errors to the console
Steps to reproduce:
1. Create new project
2. Create an empty 'Sprite' game object
3. Select the Sprite in the hierarchy
4. Open the inspector in 'Debug' mode
5. Expand 'Materials' property and change the size to 2 or more
6. Notice "materialIndex == 0" errors are spammed every time you click on one of the materials or the sprite game object
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treecki
Nov 29, 2018 04:21
This was reported in 2015, is there any updates to this fix? It'd be nice to be able to use multiple renderers.
treecki
Nov 29, 2018 04:21
This was reported in 2015, is there any updates to this fix? It'd be nice to be able to use multiple renderers.