Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b8
6000.5.0a6
Issue ID
UUM-134152
Regression
No
Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
How to reproduce:
1. Open the attached “IN-133317” project
2. Open the “BugScene”
3. Observe the Scene view
Actual result: The middle of the sprite is not lit when Spot Light is on top of the GameObject
Expected result: The sprite is lit accordingly following normal map
Reproducible with: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Reproducible on: Windows 11, macOS 26.2 (M1 Pro)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment