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Won't Fix
Votes
3
Found in
2021.3.46f1
2022.3.52f1
6000.0.27f1
6000.1.0a4
Issue ID
UUM-86927
Regression
No
Sprite width/height is rendered differently in the Game view than in the Scene view
Reproduction steps:
1. Open the attached “repro_IN-88427“ project
2. Open the “Assets/Scenes/Player Creation.unity“ Scene
3. Open the Scene view
4. Notice that the orange arrows neatly fit into the green borders
5. Open the Game view
Expected result: The same orange arrows fit into the green borders
Actual result: The same orange arrows don’t fit into the green borders, as some blue lines appear between the arrow sprites and the border sprite
Reproducible with: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4
Reproducible on: Windows 10 (22H2), Windows 11 (10.0.22631) (user’s)
Not reproducible on: No other environments tested
Note: Reproducible in Player
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Resolution Note:
Thank you for bringing this issue to our attention. Enabling pixel-perfect on the canvas fixes the problem mostly. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.