Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
10.2.2
12.0.3
13.0.2
14.0.2
Issue ID
DANB-1225
Regression
No
Sprite Library Editor Window is not repainted when the Sprite Library Asset is recovered with toggling of the Auto Save checkbox
Steps to reproduce:
- Open any Project with the 2D Animation Package installed
- Navigate to Window > 2D > Sprite Library Editor
- Create a Sprite Library Asset as prompted
- Select the Asset in the Project Browser and delete it
- In the Sprite Library Editor Window toggle the "Auto Save" checkbox
- Observe the Sprite Library Editor Window and the Project Browser
Actual results: The deleted Asset is recovered and saved as an Asset but the Sprite Library does not repaint again to show this Asset, selecting "Open in Sprite Library Editor" in the Inspector when the recovered Asset is selected also doesn't update the Window, reopening the Window repaints it
Expected results: The Sprite Library Editor Window is repainted and user is not prompted to create a Sprite Library Asset again or Auto Saving flag is non functional when the Asset is deleted or The Window immediately repaints to the same state as if the Asset has never been created when deleting the Asset in the Project Browser
Reproducible with versions: 10.2.2 (6000.0.62f1), 12.0.3 (6000.2.13f1), 13.0.2 (6000.3.0f1), 14.0.2 (6000.5.0a1)
Tested on (OS): Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
Resolution Note:
null
Duplicate of another internal issue: DANB-1232: Deleted Sprite Library Asset still shows up in Sprite Library Editor