Search Issue Tracker
Active
Votes
0
Found in
2022.3.56f1
6000.0.35f1
6000.1.0b3
Issue ID
UUM-95424
Regression
No
[Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
Steps to reproduce:
1. Open the “users attached project”
2. Open “SampleScene”
3. Enter Play Mode
4. Observe the crash
Reproducible with versions: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3
Reproducible on: macOS 15.1.1 (M1 Max)
Not reproducible on: macOS 15.2 Sequoai (Intel)
First few lines of stack traces:
{noformat}#0 0x00000100fcc228 in SerializationCache::WriteQueueForTransferSignatureIntoCache(TransferRequestSignature const&, ScriptingClassPtr, SerializationCache::Data&)
#1 0x00000100f77a04 in void TransferScriptingObject<StreamedBinaryWrite>(StreamedBinaryWrite&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&)
#2 0x00000100f777f4 in void SerializableManagedRefTransfer::TransferScriptingObjectWithSerializedRefSupport<StreamedBinaryWrite>(Object*, SerializableManagedRef&, StreamedBinaryWrite&)
#3 0x00000100f6f4c8 in void SerializableManagedRefTransfer::Transfer<SerializableManagedRefBackupGenerator>(Object*, SerializableManagedRef&, StreamedBinaryWrite&, bool)
#4 0x000001010a360c in WriteObjectToVector(Object const&, core::vector<unsigned char, 0ul>&, TransferInstructionFlags, BuildTargetSelection){noformat}
{noformat}#0 0x000001058351f4 in block_locate_free
#1 0x00000103253a20 in DynamicHeapAllocator::Allocate(unsigned long, int)
#2 0x00000103253fac in DynamicHeapAllocator::Reallocate(void*, unsigned long, int)
#3 0x00000103257678 in MemoryManager::Reallocate(void*, unsigned long, unsigned long, MemLabelId, AllocateOptions, char const*, int)
#4 0x00000103256fb0 in realloc_internal(void*, unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int){noformat}
{noformat}#0 0x000001051a3ab8 in block_locate_free
#1 0x00000102ffaaa4 in DynamicHeapAllocator::Allocate(unsigned long, int)
#2 0x00000102ffda94 in MemoryManager::Allocate(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#3 0x00000102ffd11c in malloc_internal(unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#4 0x00000102b8d21c in core::StringStorageDefault<char>::grow(unsigned long){noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
- Index Out Of Range exception when trying to use Rendering Layer Override in Probe Adjustment Volume without a mask defined in lighting settings
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
- Visual Effects Graph Blackboard can't be scrolled horizontally
Add comment