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Votes

7

Found in

4.1.5f1

Issue ID

549724

Regression

No

[InheritVelocity, Graphics] Shuriken's Inherit Velocity doesn't work properly

Shuriken

-

Steps to reproduce :

- import the project attached
- open the test scene and press play
- spawn the ship
- use the arrows to move the ships and notice that on the bottom ship some particles are spawned forward and offset

Comments (4)

  1. karl_jones

    Aug 03, 2015 14:23

    Hi. The issue here is that the particle system is being driven by physics, if you do this then you should enable interpolation on the rigid body.

  2. karl_jones

    Jul 30, 2015 21:11

  3. Karwoch

    Jun 20, 2015 13:08

    Basically any trail effect of moving object will be corrupted by this bug, this one will be very important in my future projects, as this make impossible to create realistically looking afterburner with smoke - if object is moving smoke is affected by its parent move - that is why inherit velocity is so important. But in any higher speeds this one displace origin of smoke, so there is no way to use inherit velocity. And there is no way to change velocity in any direction from script, so in local space , so there is no way to create realistic smoke trail in shuriken system.

    Unity 5.1 and still issue is actual.

  4. jmurrayufo

    Nov 11, 2014 03:11

    Issue is also seen in 4.5.5f1.

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