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Fixed in 5.13.0
Votes
1
Found in [Package]
4.1.0
Issue ID
1114708
Regression
Yes
Premultiply alpha is calculated incorrectly in LWRP Shader Graphs
How to reproduce:
1. Open the attached project
2. Inspect in the scene view the "Cube" GameObject
Expected: Cube color is white
Actual: Cube color is transparent
Reproducible with: 2018.3.8f1, 2019.1.0b6, 2019.2.0a8
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Resolution Note (fix version 5.13.0):
Fixed in LWRP 5.13.0 and 6.7.0