Search Issue Tracker
Fixed in 6000.0.65f1
Fixed in 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X, 6000.5.0a4
Votes
1
Found in
6000.0.0b11
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-129517
Regression
No
Several project templates have the 2D physics option Reuse Collision Callbacks disabled but it should be the default of enabled.
Reported here:
With this setting off, physics callbacks will produce garbage.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment