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Fixed
Votes
0
Found in [Package]
1.9.2
Issue ID
ADDR-1264
Regression
No
Setting AssetReference by dragging prefab from Project tab sets it as Addressable when it is inside an addressable folder
Reproduction steps:
1. Open the attached project ("case_1251767-FolderReferences.zip")
2. Open the repro scene ("SampleScene")
3. Open Addressables Groups
4. Notice that inside "Packed Assets" group there is a "SomeFolder" addressable folder with "SomePrefab" inside
5. Select the "GameObject" object in the Hierarchy
6. Assign the "Test" AssetReference to "SomePrefab" by dragging the prefab asset from Project tab to the field
7. Inspect Addressables Groups again
Expected result: "SomePrefab" remains inside "Packed Assets/SomeFolder"
Actual result: "SomePrefab" is moved to Default Local Group and is marked as addressable
Reproducible with: 2018.4.23f1, 2019.4.0f1, 2020.1.0b12, 2020.2.0a14
Reproducible with package versions: 1.1.5, 1.9.2
Notes:
1. The issues do not reproduce when assigning the AssetReference by using the Inspector tool or by dragging the "SomePrefab" from Addressables Groups window
2. Unmarking the "SomePrefab" asset from being addressable moves it back to the Packed Assets/SomeFolder" place inside the Addressable Groups
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Resolution Note:
https://github.cds.internal.unity3d.com/unity/Addressables/pull/458