Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a2
2019.3.0f1
2020.1
Issue ID
1203135
Regression
No
[Serialization] Changing an unrelated value, modifies a "SerializeReference" value from the same script
Reproduction steps:
1. Open "1203135" project
2. Add "TestBehaviour" to the Scene
3. In the Console window notice "recordedReference == data ? True"
4. In the "TestBehaviour" script instance change the "Change Me" value to something else
5. In the Console window notice "recordedReference == data ? False"
Expected Result: Changing an unrelated value, does not modify a "SerializeReference" value
Actual Result: Changing an unrelated value, modifies a "SerializeReference" value from the same script
Reproduced with: 2020.1.0a16, 2019.3.0f3, 2019.3.0f1, 2019.3.0b1, 2019.3.0a12, 2019.3.0a5, 2019.3.0a2
Did not reproduce on("SerializeReference" is not yet implemented): 2019.3.0a1, 2019.2.16f1, 2018.4.14f1, 2017.4.35f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
This is a duplicate of issue #1188137