Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
0
Found in
2021.3.5f1
2022.2.0a17
Issue ID
UUM-3543
Regression
No
Selecting "Rename" from top-level menu doesn't trigger rename action on selection in Project window
How to reproduce:
1. Open or create a project
2. Select/Create any file/asset in the Project window
3. From Unity's top-level toolbar select "Edit" > "Rename"
Expected result: Rename action triggers
Actual result: Rename action does not trigger
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.2.19f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10
Note: Not reproducible when selecting Rename from the contextual menu and using a hotkey
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Roadmap https://unity.com/roadmap/unity-platform/
Resolution Note (2022.2.X):
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Roadmap https://unity.com/roadmap/unity-platform/