Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.0a20
Issue ID
1213810
Regression
No
Selecting large texture files causes editor lag.
When selecting large textures in the project window Unity's selection lags behind the mouse click. This can lead to selecting the wrong file and is quite annoying. Small textures seem to be fine.
Steps to reproduce.
- Open the attached project in 2020.1.0a20
- Select Assets/New Material.mat
- In the inspector select the dot on the albedo texture. This brings up a list of potential images.
- Select any of the sky images
Notice issue >> Selection is very slow.
Broken in, 2020.1.0a20, 2020.1.0a3, 2019.3.0f5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (2020.1.X):
Low priority defect and unlikely to be fixed for the near future.