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Fixed in 2022.2.X
Fixed in 2021.2.X, 2022.1.X
Votes
1
Found in
2021.2.0b16
2021.2.1f1
2022.1.0b2
Issue ID
1383949
Regression
Yes
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce:
1. Open the user's attached "Librarium_V2.zip" project
2. Open the "Librarium_V2" Scene
3. Select all the "Sphere" GameObjects that are children of the "NodeGraph (1)" GameObject
4. Enable and disable the "Mesh Renderer" Component until Editor crashes (takes 1-4 enables/disables usually)
Reproducible with: 2021.2.0b16, 2021.2.7f1, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.0b15
Stacktrace:
at <unknown> <0xffffffff>
at UnityEditor.SerializedObject:Update <0x00090>
at UnityEditor.EditorGUI:DoInspectorTitlebar <0x00842>
at UnityEditor.EditorGUI:InspectorTitlebar <0x00132>
at UnityEditor.EditorGUILayout:InspectorTitlebar <0x0007a>
Notes:
- If Packages are reset the crash can still be reproducible
- The crash doesn't reproduce if enough GameObjects are deleted from the Scene
- Reproducible on both macOS and Windows
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Resolution Note (fix version 2022.2):
Fixed in Unity 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.0b5
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.9f1