Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.3.12f1
6000.4.1f1
6000.5.0b1
6000.6.0a1
Issue ID
UUM-137818
Regression
Yes
Search Inspector Panels left edge is drawn in the middle of the Panel when opening the Search Window a second time
Steps to reproduce:
- Create and open a Universal 3D Project
- Open the Search Window (Ctrl+K) and search for and select any Asset in Project (e.g. InputSystem_Actions)
- Toggle the Search Windows Inspector Panel (F4)
- Close and then reopen the Search Window
- Select the same Asset
- Observe the Inspector Panel
Actual results: A draggable edge is present on top of the Inspector Panel
Expected results: Edge is placed correctly at the left side of the Inspector Panel
Reproducible with versions: 6000.3.0a2, 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Not reproducible with versions: 6000.0.71f1, 6000.3.0a1
Tested on (OS): Windows 11, macOS 26.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
Add comment