Search Issue Tracker
Fixed in DOTS 0.17 re-spin
Votes
0
Found in [Package]
0.11.0-preview.42
Issue ID
1324270
Regression
No
SceneView & GameView turns black when one of the three scale-numbers on an object in a subscene is set to 0
How to reproduce:
1. Open attached project "hdrpreproNoLibrary.zip"
2. Open "JamieTest EnemyMovement Subscene" scene
3. Select any GameObject in the subscene in the Hierarchy
4. Change X scale to 0 in the Inspector
Expected result: SceneView & GameView does not turn black
Actual result: SceneView & GameView turns black
Reproducible with - 0.11.0-preview.42 (2020.3.5f1), 0.11.0-preview.42 (2021.1.4f1)
Could not test (errors) - 2018.4.33f1, 2019.4.24f1, 2021.2.0a14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version DOTS 0.17 re-spin):
Fixed in Hybrid Renderer 0.11.0-preview.44