Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
2022.3.60f1
6000.0.44f1
6000.1.0b12
6000.2.0a7
6000.3.0a1
6000.4.0a1
6000.5.0a1
6000.6.0a1
Issue ID
UUM-102335
Regression
No
Scene View flickers when the Game View Tab is docked next to the Scene View Tab and graphics API is set to Direct3D11
Steps to reproduce:
1. Create a new project
2. Dock the Game View Tab next to the Scene View Tab
3. Move the mouse over the Scene View and other Windows
4. Observe the Scene View
Expected result: There are no flickers in the Scene View
Actual result: The Scene View flickers
Reproducible in: 2022.1.0a1, 2022.3.60f1 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Does not reproduce on Direct3D12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment