Search Issue Tracker
Fixed in 5.5.2
Fixed in 5.5.X, 5.6.X
Votes
0
Found in
5.6.0b5
Issue ID
874667
Regression
Yes
[Scene Management] Reloading scene after merging in perforce causes Editor to crash
Regression from Version 5.4.4p2 (53da848b487a)
Cannot reproduce it without Perforce, but according to stack trace assigned to Scene Management.
Steps:
Prerequisites:
1. Create a scene with prefab (e.g. cube) on it
2. Submit the project to Perforce
3. Get this project on a second machine
Steps:
Computer2:
1. Open scene and change position of the prefab
2. Save scene and submit
Computer1:
1. Open the same scene and change the position (to some different values ) of the same prefab
2. Save scene and submit
==>
Conflict appears
3. Resolve conflict by choosing "merging" -> accept mine
4. Confirmation window appears asking for reloading scene (by the way it shows two scenes with the same name, it is strange)
5. Agree to reload scene
==>
Editor crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment