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Fixed
Fixed in 6000.2.14f1, 6000.3.1f1, 6000.4.0a3
Votes
0
Found in
2022.3.61f1
6000.1.6f1
6000.2.0b5
6000.3.0a1
6000.4.0a1
Issue ID
UUM-108690
Regression
No
Scene flickers when using Mesh Output with SpriteLit Shader in 2D project
Steps to reproduce:
- Import the attached package to 2D project
- Open Sample scene
Actual results: The whole scene flickers due to the Mesh output using the SpriteLit shader
Expected results: Even though it is an unsupported workflow, error cases should be handled gracefully, for example, as with other unsupported cases, the VFX Mesh output should not compile and user-friendly error messages should be shown
Reproducible with versions: 22.3, 6.1, 6.2, 6.3
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): macOS
Notes:
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Resolution Note:
Forward-ports for this version need to be handled at a later time.