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Won't Fix
Votes
5
Found in
2021.3.5f1
2022.1.7f1
2022.2.0a18
2023.1.0a1
2023.2.0a1
Issue ID
UUM-7024
Regression
Yes
Reorderable List elements cannot be edited when using Custom Editors and Serialized Objects
Reproduction steps:
1. Open the attached “ReorderableListBug“ project
2. Open the “Repro” scene
3. Select the “Test” GameObject
4. Enable/Disable any of the “Field” List elements in the Inspector
Expected result: Elements can be enabled/disabled
Actual result: Elements cannot be enabled/disabled
Reproduced with: 2021.3.5f1, 2022.1.0a2, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1
Not reproduced with: 2020.3.36f1, 2022.1.0a1
Reproduced on: Windows 10, Windows 11, macOS Monterey 12.0.1 (Intel)
Note: The issue was fixed in 2021.2.0a6 (FogBugz case 1308472), but reappeared in 2022.1.0a2
-
Novack
Jun 08, 2023 13:55
For anyone looking into something more useful than the careless note on the issue resolution note, a workaround for the bug has been propossed here:
https://forum.unity.com/threads/thank-you-arrays-and-lists-in-the-inspector-can-be-reorderable-now.904778/page-3#post-9064135 -
Novack
May 26, 2023 14:21
Of for the love of god that answer does not make any sense, you only need 30 lines to test this!!
Described here:
https://forum.unity.com/threads/thank-you-arrays-and-lists-in-the-inspector-can-be-reorderable-now.904778/page-3#post-8235594 -
Coldsandwich189
Sep 10, 2022 08:20
Is the only fix for now adding [NonReorderable]?
-
Novack
Jul 22, 2022 14:25
Guys any news on this? Is crippling half our tools, we expected a fastrack for this one, being the sortable list one of the primary tools of the inspector toolbox.
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Resolution Note:
The described scenario works when using the SerializedObject instead of the target as it is advised my Unity documentation.