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Fixed in 5.0.X
Votes
0
Found in
4.5.0a5
Issue ID
586472
Regression
No
RenderTexture get's skewed without camera.ResetAspect() call
To reproduce:
1. Open attached project
2. enter play mode
3. Change game view size
Expected result: RenderedTexture also changes it's size
Actual result: it skews
Note: Calling camera.ResetAspect() after setting the targetTexture fixed the problem.
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