Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.4.3f1
2017.4.5f1
Issue ID
1047865
Regression
Yes
"Rect Transform" component is messed up when dragging "Canvas" prefab on other "Canvas" object
How to reproduce:
1. Open attached project "CanvasBug.zip" and scene "main"
2. In Project Window, drag "MainMenu" prefab on "UIRoot" object in Hierarchy Window
Expected result: the white image appears in the center of the Game View
Actual result: the white image is not centered. Prefab does not save "Rect Transform" component correctly
Reproducible with: 2017.4.3f1, 2017.4.5f1, 2018.1.4f1, 2018.2.0b7, 2018.3.0a1
Not reproducible with: 2017.4.2f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment