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Under Consideration for 6000.1.X

Votes

2

Found in

6000.1.0a1

Issue ID

UUM-85319

Regression

No

[Quest] Input.GetButtonUp("XRI_Left_TriggerButton") is false when releasing the Trigger button

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Press the Trigger button on the left controller
5. Observe the Console

Expected result: Message logs “button down“ and “button up” exist
Actual result: Message log “button down“ is present

Reproducible with: 2.5.4 (2022.3.36f1), 3.0.5 (2021.3.45f1, 2022.3.50f1, 6000.1.0a1)

Reproducible on:
Play Mode (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)
Windows Standalone Player (VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Comments (1)

  1. ryekis

    Oct 19, 2024 02:09

    also same error with the XRI_RIGHT_TRIGGERBUTTON

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