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Fixed
Fixed in 6.0.8, 8.0.3, 9.0.1
Votes
9
Found in [Package]
6.0.7
8.0.2
9.0.0
10.0.2
Issue ID
DANB-500
Regression
No
PSDImporter atlas size does not follow PVRTC compression format for the iOS platform
How to reproduce:
1. Open the attached “psd_importer.zip” project
2. Select “Fei_PSB” Sprite Atlas inside “Fei_PSB.psb” (Assets > Textures)
3. In the Inspector window, observe the Sprite Atlas and its compression
Expected result: “Fei_PSB” Sprite Atlas is square, and PVRTC compressed
Actual result: “Fei_PSB” Sprite Atlas is not square and not PVRTC compressed
Reproducible with: 6.0.7 (2021.3.28f1), 8.0.2 (2022.3.5f1), 9.0.0 (2023.1.4f1, 2023.2.0a23)
Reproduced on: macOS 13.4.1 (Intel)
Note: iOS module is needed for the reproduction
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Resolution Note (fix version 9.0.1):
Fix for this issue is available on 2D PSD Importer package 9.0.1 and above
Resolution Note (fix version 8.0.3):
Fix for this issue is available on Unity 2022.3.16f1 and above
Resolution Note (fix version 6.0.8):
Fix for this issue is available on Unity 2021.3.34f1 and above