Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
3.5.0a1
Issue ID
417267
Regression
No
Import New Asset: Not possible to multi select individual files when importing new assets
To reproduce:
⁃ Open attached project
⁃ Download the attached folder "1a_NEON"
⁃ Open Scene "MultiEditTest_GameObject"
⁃ Right-click in Project View and select "Import New Asset"
⁃ Find the folder "1a_NEON"
⁃ Press SHIFT or cmd+A to select all the assets
⁃ Observe that it is not possible to select more than one asset at a time
⁃ Workaround: The workaround is to copy+paste the multiple assets via Finder, but as a user this seems like a 'hidden' feature. Meaning that user is being taken out of the workflow in the editor to import assets
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Add comment