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Votes
0
Found in
2018.3.0b7
Issue ID
1095136
Regression
No
PrefabUtility.GetObjectOverrides() produces a null reference exception while in playmode
Steps to reproduce:
1. Download and open the attached project
2. Select "Tools/test prefabs Asset"
Result: NullReferenceException
Reproduced on 2018.3.0b7, 2018.3.0b9, 2019.3.0a7
API introduced in 2018.3
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Resolution Note:
PrefabUtility lives in UnityEditor, which means it's editor only and will not exist in standalone. Such concept of prefab does not exist in standalone or player.. it's just a gameobject. When entering playmode, all prefabs in scene are unpacked into regular gameobjects, that's why there are no overrides.