Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4.1f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
2020.1.0a1
2020.1.0a14
Issue ID
1200128
Regression
No
[Prefab][Terrain] Message displayed for changes made in Terrain settings is clipped in override window
A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled" when changes are made to the instance of Terrain settings. This message is, however, clipped in the override window. Refer to the attached video.
Steps to reproduce:
1) Create a new project
2) GameObject > 3d Object > Terrain
3) Create a prefab of Terrain by dragging to project browser
4) Make some changes in Terrain settings of the instance in the hierarchy
5) In the Override window, Select Terrain
Actual result: The message displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled" is clipped
Expected result: The message should not be clipped
Occurring on: 2020.1.0a14, 2019.3.0b12, 2019.2.11f1, 2019.1.8f1, 2018.4.1f1
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
Not likely to be fixed, unfortunately, as the impact is low.