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Votes

0

Found in

2022.3.57f1

6000.0.36f1

6000.1.0b4

6000.2.0a2

Issue ID

UUM-96467

Regression

Yes

Prefab children's Transform properties are not properly restored when redoing actions with Animation Preview turned on

-

How to reproduce:
1. Open the attached "IN-93782" project
2. Open the "Scene"
3. In the Hierarchy, expand the "GameObject" prefab
4. In the list of children under "GameObject," select "GameObject (1)"
5. In the Animation tab, enable animation preview by clicking the "Preview" button
6. Set all Transform values of "GameObject (1)" (Position, Rotation, Scale) to 10
7. Undo these changes using the Undo History tab or the Ctrl+Z key combination
8. Observe the values in the Transform component properties
9. Redo all the changes using the Undo History tab or the Ctrl+Y key combination
10. Observe the values in the Transform component properties again

Expected result: All the Transform component fields (Position, Rotation, Scale) are restored to the value 10 after redoing the changes
Actual result: The Position and Scale fields remain set to 0 and 1 respectively, while the Rotation values are restored correctly

Reproducible in: 2022.2.0a8, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a2
Not reproducible in: 2022.2.0a7

Reproducible on: Windows 11, macOS 15 (by User)
Not reproducible on: No other environments tested

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