Search Issue Tracker
Fixed in 2.0.3
Votes
0
Found in [Package]
2.0.1
Issue ID
1041673
Regression
No
Possible to choose shader functions / shader graph nodes as a shader for a material
Currently looking for reproduction steps on this one, it happened after a shader graph shader failed to compile.
Basically the list of shaders to choose from becomes annoyingly huge as what shader functions (perhaps specific nodes) are added to this list of shaders that a material can choose from.
2018.2 w/ HDMasterMerge
Kink3d commented 17 days ago
Afaik this is not actually a bug. Its because of the regression tests in the repository. Each one generates a shader and we have one for each individual math node (with all the other nodes coming soon, so its only going to get worse).
The plus side is these wont exist in packages, the downside is this is incredibly annoying. Need a solution.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment