Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.1p2
Issue ID
733661
Regression
No
player crash when stripping engine code
-e: see title, build works when disabling engine code stripping
-repro:
--build project with engine code enabled
--run in Chrome
--NOTICE it crashes
--works with stripping enabled in 5.3 but the network menu changes, most likely changes from the networking team in 5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment