Search Issue Tracker
Not Reproducible
Votes
2
Found in [Package]
1.15.4
Issue ID
1381297
Regression
Yes
[Plastic] GUI Error thrown while trying to checkin with empty checkin message
How to reproduce:
1. Create new project and initialise Plastic SCM
2. Add cube to scene and save scene (notice that 2 changes will be present in Plastic tab)
4. Uncheck all changes and click Checkin
5. Upon prompt select Checkin Anyway
Expected result: nothing happens
Actual result: error is thrown in Console
Reproduced with: 2021.2.3f1 (1.15.4), 2022.1.0a15
Does not reproduce: 2021.2.0b12 (1.9.0)
Error:
GUI Error: Invalid GUILayout state in PlasticWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
djsoapyknuckles
Jun 28, 2022 21:10
Reproduced with 2021.3.5f1 (VC package 1.15.18)
Llareia
May 02, 2022 01:23
Reproduced with 2021.3.1f1 (Version Control package version 1.15.16)