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Fixed in 5.3.2

Votes

0

Found in

5.3.1f1

Issue ID

755423

Regression

Yes

[Particles] Invalid AABB / InFinite errors in 5.3.1

Visual Effects - Legacy

-

When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with particle systems manipulating meshes. Only started happening in 5.3.1

Comments (46)

  1. lucasassislar

    Jan 21, 2016 12:16

    NOT FIXED!
    Running under 5.3.1p3 still glitches!

  2. Kerihobo

    Jan 18, 2016 02:11

    NOT FIXED in version 5.3.1f1!

    Please! Fix :(

    Invalid AABB inAABB
    Invalid AABB aabb
    Invalid AABB result
    aabb.IsFinite()
    Invalid AABB a

    IsFinite(d)

    IsFinite(outDistanceForSort)
    IsFinite(outDistanceAlongView)

  3. bakkoto

    Jan 17, 2016 14:08

    It seems that is working properly on windows 10 but not on 7
    Windows 10 : v5.3.0f4
    Windows 7 : v5.3.1f1

    Is that normal? Can anyone confirm?

  4. adrenal36

    Jan 15, 2016 13:48

    Still not fixed, you know some of us pay a lot of money on your crappy software, and unreal engine 4 is very promising for mobile development, so fix your shit, or die.

  5. jmargaris2

    Jan 15, 2016 02:12

    This appears not to be fixed in some cases. I ran into it and someone else did as well, for cameras we set up internally and call Camera.Render() on. (In both cases for water reflections)

  6. HQF

    Jan 13, 2016 13:04

    Its not fixed! i got 5.3.1p2!

  7. Kiupe

    Jan 08, 2016 16:23

    Working with Unity 5.3.1.f1 and I still have the issue. Is that normal ?

  8. hnmikechan

    Jan 08, 2016 04:02

    Actually the collapse feature of the console is helping me. Sorry. Please fix soon though, thanks.

  9. hnmikechan

    Jan 08, 2016 03:47

    Will the free version get fixed? Can't debug anything with this bug flooding the console. Thanks.

  10. Safyre

    Dec 31, 2015 19:20

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