Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
784337
Regression
No
[OpenVR] Spotlight clipping with Vive
1) download the attached project
2) Set up Vive, SteamVR, Etc
3) Ensure VR mode is enabled + OpenVR preffered SDK
4) Open 'SharedShadows' scene and press play
5) Turn your head toward the wall with spotlights projected on it
6) Tilt head around until you see the light clip as in the GIF below. (This is the bug.)
Note: When I ran this test the clipping only occurred in the left eye
Expected behavior: The light should not clip.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment