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In Progress
Under Consideration for 1.11.X, 7000.0.X
Votes
0
Found in [Package]
1.11.2
7000.0.0
Issue ID
ISXB-1343
Regression
Yes
Opening new Input Action Asset bypasses Unsaved Changes Pop-up
*Steps to reproduce:*
# Open a Unity Project
# Create a new Input Action Asset via GameObject > Create > Input Actions
# Create another new Input Action Asset via GameObject > Create > Input Actions
# Open the first Input Action Asset in Input Actions Editor by double clicking on it
# Ensure that the 'Auto-Save' option is not enabled
# Make a change so there are unsaved changes (e.g. add a new Action Map)
# Click the 'X' to close the window
# Observe that an Unsaved changes pop-up appears on the screen. This is expected behaviour.
# Cancel the close
# Double click on the other Input Action Asset to open it in Input Actions Editor
*Actual results:* The other Input Action Asset is opened in the window. However, the Unsaved Changes Pop-up never occurs and all unsaved changes from the first Input Action Asset are lost
*Expected results:* Before the other Input Action Asset is opened in the window, the Unsaved Changes Pop-up occurs and allows the user to Save, Don't save or Cancel.
*Reproducible with versions:* 7000, 1.11.2, 1.8.0
*Not reproducible with versions:* 1.8.0-pre.2
*Can't test with versions:* -
*Tested on (OS):* Windows 11
*Notes:*
* In versions before 1.8.0, opening a new Input Action Asset would open it in a new window, and so this issue did not occur
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