Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2020.3.14f1
2021.3.1f1
Issue ID
UUM-3548
Regression
No
Only one Gradient Inspector window refreshes when multi-editing objects which initially had different parameters
Reproduction steps:
1. Open the attached project ("RefProject.zip")
2. Open the SampleScene
- Ensure to have 2 inspectors open.
3. Select all Gradient objects in the Scene
4. Observe that the Grad parameter is shown as different across all objects
5. Edit the Grad parameter
Expected result: The Grad parameter is changed for all Gradient objects and All Inspector windows show updated and identical information
Actual result: The Grad parameter is changed for all Gradient objects, however, only one Inspector window is updated
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Resolution Note:
Does not reproduce in recent editor versions and the severity of this bug means we likely won't prioritize it ever.
Resolution Note (2021.3.X):
Does not reproduce in recent editor versions and the severity of this bug means we likely won't prioritize it ever.