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Won't Fix
Won't Fix in 1.8.X
Votes
0
Found in [Package]
1.8.6
Issue ID
TB-283
Regression
Yes
OnEnable is called twice when creating a custom Inspector for ITimelineClipAsset
How to reproduce:
1. Open the attached project "InspectorSample.zip"
2. Open Assets/Sample/New Timeline.playable
3. Hide the Inspector window
4. Select "SampleClip" in the Timeline window
Expected results: "OnEnable" is called once
Actual results: "OnEnable" is called twice
Reproducible with: 1.8.1 (2021.3.36f1, 2022.3.21f1), 1.8.6 (2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10)
Not reproducible with: 1.8.0 (2021.3.36f1, 2022.3.21f1)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (1.8.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.