Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0b5
Issue ID
568910
Regression
No
On destroying script that required by another script - first one disabled in Inspector
On destroying script that required by anothre script - first one disabled in Inspector
2) How can we reproduce it using the example you attached
1 Create new project
2 Create cube
3 Create DummyScript2(requires DummyScript1)
4 Create script which has:
gameObject.AddComponent<DummyScript2>();
Destroy(gameObject.GetComponent<DummyScript1>());
5 Press Play - notice DummyScript1 is disabled in Inspector (the checkBox is unchecked)
By dev:
"Given the cosmetic nature of this issue, couldn't find a solution with low enough risk + effort to enable fixing this in a satisfactory way."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment