Search Issue Tracker
Active
Fixed in 6000.1.0a3
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X
Votes
0
Found in
2021.3.45f1
2022.3.50f1
6000.0.23f1
6000.1.0a2
Issue ID
UUM-84378
Regression
No
Occlusion's fields can be set to negative numbers
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Rendering -> Occlusion Culling -> Bake
3. Try setting the fields to a negative number
4. Observe the results
Expected results: The fields can't be set to a negative number
Actual results: The fields can be set to a negative number
Reproducible with: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: macOS Sequoia 15.0
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment