Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1f1
Issue ID
759869
Regression
No
NullReferenceException: UnityWebRequest has already been destroyed error when Strip Engine Code option is disabled
How to reproduce:
1. Open attached project
2. Build to iOS and run
- Note the error in the Xcode log:
- NullReferenceException: UnityWebRequest has already been destroyed
at UnityEngine.Networking.UnityWebRequest.set_url (System.String value) [0x00000] in <filename unknown>:0
at SimpleTest+<GetText>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- Reproduced in Version 5.4.0b1 (3137382c8e08), Version 5.3.1f1 (3b3e8231502f)
- Blocked from testing older versions due to errors
- The error is not reproducible when Strip Engine Code option is enabled and when building using Mono2x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment