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Feature Request
Votes
0
Found in
6000.0.53f1
6000.1.11f1
6000.2.0b9
6000.3.0a1
Issue ID
UUM-110731
Regression
No
"New Decal.mat has no meta file, but it's in an immutable folder" error is thrown when creating a new Material for a Decal Projector after clicking the default Decal Material
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Decal Projector GameObject (GameObject > Rendering > URP Decal Projector)
- Select the new created Decal Projector GameObject in the Hierarchy window
- Click on the "Decal" Material property
- Click the "New" button to create a new Decal Material
- Observe the Console window
Actual results: "New Decal.mat has no meta file, but it's in an immutable folder. The asset will be ignored." error is thrown
Expected results: Either a warning/popup that the Material cannot be created in this folder or create the new Material in the default Assets folder
Reproducible with versions: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Can’t test with versions: 2021.3.51f1, 2022.3.64f1 ("New" button does not exist in these versions)
Tested on (OS): macOS Silicon Sequoia 15.5
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Resolution Note:
Would be nice if new assets couldn't be created from script in immutable folders.