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Found in
6000.0.47f1
6000.1.0f1
6000.2.0a9
Issue ID
UUM-103630
Regression
No
[Multiplayer Center] Hosting Model Doesn't Reset to Recommended When Re-selecting Default Netcode Solution
*Steps to reproduce:*
# Create a new Unity project
# Navigate to Window > Multiplayer > Multiplayer Center
# Select a Genre, e.g., Arcade or Card
# Select a Number of Players per Session, e.g., 2–8
# Observe the default Netcode Solution and Hosting Model auto-selected
# Change the Netcode Solution to a different option
# Observe how the Hosting Model updates accordingly
# Return to the default Netcode Solution (e.g., Netcode for GameObjects - Recommended)
# Observe the Hosting Model again
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*Actual results:* The Hosting Model resets to "Client," even though the default recommendation was "Distributed Authority - Recommended"
*Expected results:* When re-selecting the recommended Netcode Solution, the Hosting Model should also revert to the recommended pairing — i.e., "Distributed Authority - Recommended"
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*Reproducible with versions:* 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
*Not reproducible with versions:* 2022.3.61f1 (No "Multiplayer Center" window is unavailable)
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*Tested on (OS):* macOS 15.5 (Silicon M4)
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