Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0a1
2018.3.6f1
2019.1.0a1
2019.2.0a1
Issue ID
1133373
Regression
No
MultiDisplay functionality is broken on MacOS Metal
How to reproduce:
1. Download and open attached project "MultiMonitorTest.zip"
2. Go to the Player Settings -> Other Settings (turn off "Auto graphics API for Mac" and select "Metal" and remove OpenGL.
3. Then build and run the project
Expected result: The built project should load on both monitors
Actual result: The built project does not load on both monitors
Reproducible with: 2018.3.11f1, 2019.1.0b8, 2019.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment