Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f1
Issue ID
745649
Regression
No
[MSE] Changing the active scene manager causes differences in rendering when not expected
Steps to repro:
1. Launch the attached project
2. Load scene 2
3. Click on play
4. If the button does not appear in the screen then stop and position the button such that its visible in game view and play again
5. Change the active scene manager
Note that the shadow gets darker and lighter when changing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: "My Assets" filters section doesn't rescale on filter sections collapse
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Sprites are not rotating with bones when the Sprite type is Unlit
- Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening a specific project
Add comment