Search Issue Tracker
By Design
Votes
0
Found in
5.0.1p1
Issue ID
692130
Regression
No
[Mobile][OpenGLES2] Detail masks are not working on mobile builds on OpenGLES2 graphics API
Steps to reproduce:
1. Open the attached project
2. Build for Android or iOS with Graphics API set to OpenGLES2
3. Run the built project
4. Notice that detail mask does not work and the detail texture is covering the entire plane as if there were no detail mask
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment