Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
Issue ID
1375767
Regression
Yes
Metal: Vertex shader missing buffer binding at index warnings after saving new VFX graph
How to reproduce:
1. Create new HDRP project
2. Create new VFX object in Hierarchy
3. Select new VIsual Effect and in Inspector create new Graph
4. In VFX Graph window right click and select Create Node
5. Save Graph and observe console
Warnings throws in console every time graph is saved:
[Worker2] Metal: Vertex shader missing buffer binding at index 4 (attributeBuffer / Hidden/VFX/New Graph/System/Output Particle Quad)
Reproduced with: 2022.1.0a13, 2021.2.0b17, 2021.2.0b5
Does not reproduce with: 2021.2.0b4, 2021.1.26f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true
Resolution Note:
Fixed in 2022.2 stream