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Fixed

Fixed in 2022.2.7f1

Votes

0

Found in

2023.1.0a1

2023.2.0a1

Issue ID

UUM-562

Regression

No

MeshLOD doesn't work properly on URP/Metal

-

Repro steps:
1. In URP/OSX, import the attached package.
2. Open the scene and observe the VFX is showing (0) in (usually) two rows.

Expected outcome:
The VFX to show 0,1,2,3 based on the distance. Two rows (opaque and transparent) to appear.

Note:
- Recompiling the effect produces occasionally a different result (parts missing, or rarely another mesh LOD showing)
- Seems to work fine in HDRP OSX
- Works fine in Win / DX11

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