Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0f3
Issue ID
879368
Regression
No
Mesh distortions during animation if "Optimize Game Objects" is selected
1. Download user attached assets
2. Put them in an empty project
3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it
4. Make sure 'Optimize Game Objects' is selected.
5. Play through the animation
6. Notice the model distortions (gif included)
Expected behaviour: Animation works correctly regardless if 'OGO' is selected or not
Actual behaviour: Mesh distorts during animation
Reproduced with: 5.3.7p4, 5.4.2p3, 5.5.1p3, 5.6.0b8
Fix backported to 5.5.3p1 and 5.6.0f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect Shader keyword activation for Shadows when no Light is present in URP
- Editor freezes when loading a specific AssetBundle
- WebGPU builds with Multithreading enabled crash on Safari
- Set as Value in UI Builder doesn't work across all properties.
- Reorderable ListView inside a ScrollView has a glitchy behavior when trying to reorder items
Add comment