Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3.34f1

Issue ID

UUM-1130

Regression

No

MapLocation/CreateLocation are inconsistent when creating a second position from a previous MapLocation/CreateLocation output

-

How to reproduce:
1. Open the attached project "NavmeshIssueTest.zip"
2. Open the "BugReproductionScene" Scene
3. Enter the Play mode
4. Select the "Tester_PositionMissmatch" GameObject in the Hierarchy window
5. Trigger the "TestMapLocationInconsistency" function from the ContextMenu of "NavMeshNodeEdgesDrawer.cs"

Expected result: Both assertions are true, the position obtained from CreateLocation and MapLocation are the same
Actual result: Both assertions are false, the position obtained from CreateLocation and MapLocation are half a meter apart from each other

Reproducible with: 2019.4.38f1, 2020.3.34f1, 2022.1.0a12
Not reproducible with: 2022.1.0a13, 2022.1.0f1, 2022.2.0a13

  1. Resolution Note:

    There are no fixes planned for this Bug

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.