Search Issue Tracker
Fixed
Fixed in 6000.6.0a1
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.68f1
6000.2.15f1
6000.3.2f1
6000.4.0b1
6000.5.0a3
6000.6.0a1
Issue ID
UUM-130545
Regression
No
Many of the foldouts in the Project Auditor window do not open when pressed on the foldout's title
Steps to reproduce:
- Create a new Unity project and make sure the Project Auditor package is installed
- Open the Project Auditor window (Window > Analysis > Project Auditor)
- Click the "Install Rules" button
- Click the "Start Analysis" button
- Click on the "Code" foldout's title
- Observe the Project Auditor window
Actual results: The foldout does not open
Expected results: The foldout opens
Reproducible with versions: 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): MacOS Silicon Tahoe 26.0.1
Notes:
- Also reproduces for the foldouts: Code, Assets, Project Settings, Information, Filters, Dependencies
- Other foldouts seem to be working as expected, clicking on the foldout's title it opens
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1