Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.0p4
Issue ID
876718
Regression
Yes
[macOS] Player view is rendered black when 'Virtual Reality Supported' is selected in Player Settings
When VR support is enabled, the app is rendered black on macOS.
Steps to reproduce:
1) Create a new project.
2) Check Player Settings > Other > Virtual Reality Supported.
3) Build and Run.
The app view is black as soon as it starts. This happens with Metal/OpenGL. This does not occur on Windows (tested DirectX and OpenGL).
Reproduced on:
5.6.0b8, 5.5.1p4
Did not reproduce:
5.4.4p3
Tested on:
macOS 10.12.4
Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment