Search Issue Tracker
By Design
Votes
0
Found in
5.6.0f3
Issue ID
899456
Regression
No
[macOS] Dock launcher does not launch Editor after being minimized when Minimize Windows into application icon is enabled
If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the editor would restore to its previous location and size prior to being minimized.
Steps to reproduce:
1. System Preferences > Dock > Minimize Windows into application icon
2. Open Editor, create a new project
3. Detach Game Window
4. Minimize Editor
5. Click on Unity icon in Dock
Expected behavior: Unity application appears on the screen
Actual behavior: Editor does not open
Workaround: right click on Unity in the Dock > Show All Windows. Select Editor in the screen.
Reproduced with: 2017.2.0b3, 2017.1.0f3, 5.6.2p3, 5.5.4p2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment